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| Client Commands |
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class - Select class and weapon for next spawn, for example bind f1 class "0 1" will select soldier/aggressor with 2. weapon
ec_autorecord - Automatically records a demo
ec_autoScreenshot - Make automatically a screenshot of the scoreboard on the end of the round
ec_disableMuzzleFlash - Disable muzzle flash of weapons
ec_useMapScripts	Execs a cfg on every teamchange! mapscripts/<mapname_teamname>
g_noTVChat - disables chat on TV servers
g_drawInfoMode How the user gets informed about any restrictions (entering vehicle etc) 0 = chatLine, 1 = Hud Popup, 2 = disabled
g_skipAtmosphericEffects - disable rain / snow
g_skipPostProccess - skip sD glow
g_drawSky - draw the sky, or just a grey image
lock / unlock - locks / unlocks your team
pause - pause the game
ready - Readies the player
readyteam - Readies all members on the team to start a match
setspawnpoint - Selects the spawnpoint for next respawn, -1 = Frontline
setspawnpt - Selects the spawnpoint for next respawn, -1 = Frontline
setspawnbyname - see wiki
scandemo - http://myhannes.info/wiki/index.php/Scandemo
teamready - Readies all members on the team to start a match
timerset - your own stopwatch
unready - Unreadies the player
unpause - unpause the game
switchHud - [0,1] 0 = vanilla hud; 1 = etqwpro hud (only for testing yet!)
speclock
specunlock
specinvite
specuninvite
freecam
freecamgetpos
freecamsetpos

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| Server Commands |
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es_fastVolcano - Lets Volcano end after the generator has been blown up
es_aimstyle [0,...,2]
  0 = vanilla ETQW
  1 = ETQWPRO Spread Settings 
  2 = Vanilla Lvl3 unlock
es_sprintstyle [0,...,1]
  0 = vanilla ETQW
  1 = allow to sprint while reloading 
es_allowAttackLean - Allows players to attack while leaning
es_allowLean - Allows players to lean
es_allowFastGib - allow or denie faster gib
es_allowProne - Allows players to go prone
es_allowVehicles - 1 = no air vehicles, 2 = only icarus, 3 = forbid all, 4 = allow all
es_allowVehicleAnansi - 1 = vehicle allowed; 0 = vehicle disabled
es_allowVehicleBadger - 1 = vehicle allowed; 0 = vehicle disabled
es_allowVehicleBumblebee - 1 = vehicle allowed; 0 = vehicle disabled
es_allowVehicleDesecrator - 1 = vehicle allowed; 0 = vehicle disabled
es_allowVehicleGoliath - 1 = vehicle allowed; 0 = vehicle disabled
es_allowVehicleHog - 1 = vehicle allowed; 0 = vehicle disabled
es_allowVehicleHornet - 1 = vehicle allowed; 0 = vehicle disabled
es_allowVehicleHusky - 1 = vehicle allowed; 0 = vehicle disabled
es_allowVehicleIcarus - 1 = vehicle allowed; 0 = vehicle disabled
es_allowVehiclePlatypus - 1 = vehicle allowed; 0 = vehicle disabled
es_allowVehicleTitan - 1 = vehicle allowed; 0 = vehicle disabled
es_allowVehicleTrojan - 1 = vehicle allowed; 0 = vehicle disabled

es_allowCrates - 1 = crates allowed; 0 = crates disabled
es_allowThirdEye - 1 = 3rd eye allowed; 0 = 3rd eye disabled
es_allowMines - 1 = mines allowed; 0 = mines disabled
es_allowAirStrike - 1 = allow airstrike/violator; 0 = airstrike/violator disabled
es_allowFlyerDrone - 1 = flyer drone allowed; 0 = flyer drone disabled;
es_allowRadar - 0 = no radar; 1 = radar allowed;
es_allowReadyTeam - allow the ready team command

es_allowCrateGreandes - 1 = crates give grenades; 0 = crates do not give grenades
es_allowCrosshair3rdPerson - 1 = allow a crosshair in 3rd person; 0 = disable crosshair in 3rd person.

es_AutoLockTeams - Auto lock teams at startup?
es_gibScale - scale the damage a player gets when he get gibbed
es_gibCenterDistance - how near do players have to be to instant gib players with knifes
es_maxAPTs - Maximum number of apts
es_maxAVTs - Maximum number of avts
es_maxAITs - Maximum number of aits
es_maxNukes - Maximum number of hammer / dark matter 
es_maxMortar - Maximum number of Plasma Mortar and rockets
es_maxArty - Maximum number of arty turrets
es_maxHeavyWeapons - Maximum number of heavy weapons
es_maxSnipers - Maximum number of snipers
es_maxRocketLaunchers - Maximum number of rocket launchers
es_maxMines - Maximum number of mines
es_limitHog - Only allow one hog at the same time
es_limitDesecrator - Only allow one Descrator at the same time
es_limitCyclops - Only allow one Cyclop at the same time
es_limitTrojan - Only allow one Trojan / APC at the same time
es_limitTitan - Only allow one Titan at the same time
es_heavyUseDelay - Time in seconds after a killed or decay'd heavy vehicle is useable again
es_allowTimerset - Allow the clientside ETQWPRo timer
es_allowLastObjectiveTitan - Allow titan in the last objective
es_allowLastObjectiveDesecrator - Allow Desecrator in the last objective
es_allowLastObjectiveCyclobs - Allow Cyclobs in the last objective
es_allowFastGib - allow or denie faster gib
es_gibScale - scale the damage a player gets when he get gibbed
es_gibCenterDistance - how near do players have to be to instant gib players with knifes
es_AutoLockTeams - lock teams on startup
es_fastRevive - ETQWPro revive speed
es_fastPacks - drop packs without pushing attack
es_reviveStyle - 0 = Vanilla, 1 = ETQWPro (3 seconds godmode, not moveable (mouse + keyboard) but ability to shoot)

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| TV    Commands |
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 startTvAdmin <password> see http://myhannes.info/wiki/index.php/TV_Admin_Portal
 stopTvAdmin 

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| ClientClasses |
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0 = Soldier / Aggressor
1 = Medic / Technician
2 = Engineer / Constructor
3 = Field Ops / Oppressor
4 = Covert Ops / Infiltrator

Weapon classes are starting with 0 for the first weapon.

